II) Here is a list of every item in the game, and what it does. Example Armor: X/Y/Z X= Added attack power Y= Added Defense Z= Added magic defense ------------------------------------------------------------- Whistle: Calls your Big Chocobo whenever you use it. Only available for purchase on the moon. Pass:Allows you entrance to a show in Dwarve town Carrot: Calls a Chocobo whenever it "smells like Chocobos". Call Magics: oMage: A Mage appears and takes about 1000 dmg. Attacks one enemy. oDummy: A coctric appears and turns an enemy to stone. oBomb: Calls a Bomb to attack. Attacks one enemy. VERY powerful. oImp: Calls an Imp to attack one enemy. Very weak. Items: Dummy: World Map Dummy: Casts Exit Dummy: Sleep Harp Cabin: Heals all conditions, restores ALL MP/HP. Tent: Heals all conditions, restores some MP/HP Dummy: MP seed1. Increase max MP by 10. Dummy: HP seed1. Increase max HP by 50. Dummy: HP seed2. Increase max HP by 100. Dummy: Alert. Calls enemies to fight you. Heal: Heal conditions. Dummy: *Stone. Cures stone. Dummy: *Mute. Cures Mute. Dummy: *Darkness. Cures Darkness. Dummy: *Poison. Cures poison. Dummy: *Piggy. Cures Piggy. Dummy: *Size. Cures Size. Dummy: *Frog. Cures Frog. Dummy: *Sleep. Cures Sleep. Life: Brings a character back to life. Elixir: Restores ALL MP/HP (one character) Ether2: Restores MP Ether1: Restores MP Cure3: Restores HP (alot) Cure2: Restores HP (many) Cure1: Restores HP (some) Dummy: Heals party during fight. Dummy: Heals party during fight. Dummy: Peep. Works on all monsters, including bosses. Dummy: Calls Levia. Dummy: Death Crystal: Use against Zeromus Dummy: Quake Dummy: Confuse enemies Dummy: Wall. Use these versus Bahamut and Wyvern. Dummy: Last Hope. Sacrifice a character. Dummy: Wall Lit-Bolt: A lightning bolt attacks all enemies in battle. Dummy: Ice-Ball Firebomb: A blast of fire sweeps through your enemies in battle. Dummy: Image Dummy: Slow Dummy: Snail Bite 1. Stops enemies Dummy: Snail Bite 2 Dummy: Snail Bite 3 Dummy: Fast Dummy: Berserk Dummy: ??? Some sort of curse Dummy: Steal MP Dummy: Comet Dummy: Lit3 Dummy: Lit2 Dummy: Ice3 Dummy: Ice2 Dummy: Fir3 Dummy: Fir2 Rings: Cursed: -8/-7/0 Protect: 0/18/12 Good Vs. All Diamond: 0/6/8 Good Vs. Lit. Crystal: 0/20/12 Rune: 0/5/8 Stops Silence(Mute) Strength: 2/2/2 Silver: 0/4/4 RubyRing: 0/0/3 Stops Piggy IronRing: 0/2/2 Gauntlets: Crystal: 0/10/7 Dragoon: 0/9/6 Samurai: 0/8/5 Zeus: 2/15/0 Diamond: 0/7/3 Silver: 0/6/2 Paladin: 0/5/1 Black: 0/4/0 Darkness: 0/3/0 Shadow: 0/2/0 Iron: 0/2/0 Armor/Tunics:(A/T) Ninja(T): 0/24/15 Adamant(A): 93/108/20 Bl. Belt(T): 2/12/2 Karate(T): 2/5/2 Bard(T): 0/2/1 Stops Silence Prisoner(T): 0/1/1 Heroine(T): 3/28/5 Stops Bind Power(T): 3/15/0 White(T): 0/18/10 good Vs. Darkness Sorcerer(T): 0/12/9 Good Vs. Lit. Black(T): 0/8/7 Wizard(T): 0/5/5 Gaea(T): 0/3/3 Good Vs. Earth Leather(T): 0/2/1 Cloth(T): 0/1/0 Crystal(A): 0/25/10 Dragoon(A): 0/23/8 Good Vs. All Samurai(A): 0/21/7 Diamond(A): 0/19/4 Good Vs. Lit Ice(A): 0/17/4 Good Vs. Fire Fire(A): 0/15/4 Good Vs. Ice Silver(A): 0/14/4 Paladin(A): 0/11/3 Black(A): 0/9/3 Darkness(A): 0/7/2 Shadow(A): 0/5/1 Iron(A): 0/4/1 Helmets: Glass: 0/30/0 Ninja: 0/7/1 Stops Sleep. Bandanna: 1/16/1 Headband: 1/1/1 Stops Charm. Ribbon: 0/9/12 Stops enemies' special attacks. Tiara: 0/7/10 Good Vs. Lit. Wizard: 0/5/7 Gaea: 0/3/5 Leather: 0/2/3 Cap: 0/1/1 Crystal: 0/12/8 Good Vs. Ice,Fire,Lit. Dragoon: 0/11/7 " " " " " Samurai: 0/10/6 Diamond: 0/9/2 Good Vs. Lit. Silver: 0/8/2 Black: 0/6/1 Darkness: 0/5/1 Shadow: 0/4/0 Iron: 0/3/0 Shields: Crystal: 0/7/4 Dragoon: 0/6/3 Good Vs. Fire,Lit.,Ice Samurai: 0/5/3 Aegis: 0/4/5 Stops petrification Diamond: 0/4/2 Good Vs. Lit. Ice: 0/3/2 Good Vs. Fire Fire: 0/3/2 Good Vs. Ice Silver: 0/3/2 Paladin: 0/2/1 Black: 0/2/0 Shadow: 0/1/0 Iron: 0/1/0 Arrows: Artemis: \ Medusa: \ Bows and Arrows are tricky.The strength of the Samurai: \ weapon depends on the bow you use.Always equip Mute: \ the bow in the hand your character DOES NOT use. Poison: \ For example, if your player is right handed,put Darkness: \ the bow on the left hand, and the arrows in the Lit: \ right hand. This gives you the maximum power.The Ice: \strongest combination of Bow/arrows is Artemis/ Fire: \Artemis. White: } Iron: / Bows: / Artemis: / Samurai: / ElvenBow: / Archer: / GreatBow: / CrossBow: / ShortBow:/ Others: Avenger(sword): 80/0/0 Must have no item in other hand to use. Bersks you. Wooden(hammer) 45/0/0 Good Vs. Machines Earth(hammer): 65/0/0 " Silver(hammer): 55/0/0 " and spirits RuneAxe: 100/0/0 PoisonAxe: 95/0/0 Good Vs. giants, posions enemy Charm(harp): 18/0/0 Charms Dreamer(harp): 8/0/0 Puts to sleep Full Moon: 40/0/0 Boomrang: 20/0/0 Ninja(star): Cannot Equip Shuriken(star): Cannot Equip Crystal(sword): 200/0/0 Spoon(dagger): Cannot Equip Throw it for 9999 damage. Silver(Sword): 50/0/0 Dancing(dagger): 26/0/0 Use it as an item in battle.:) Silver(dagger): 20/0/0 Ogre(Axe): 80/0/0 Dwarf(Axe): 62/0/0 HandAxe: 35/0/0 Dragon(whip): 56/2/0 Bind Flame(whip): 51/2/0 " Blitz(whip): 40/0/0 " Chain(whip): 30/0/0 " Whip: 20/0/0 " Mute(dagger): 35/0/0 Silences enemy. Assassin(dagger): 30/2/0 Masamune(Blade): 65/0/0 Casts the spell of FAST. Murasame(Blade): 54/2/0 Ninja(blade): 49/0/0 Long(blade): 40/0/0 Middle(Blade): 32/0/0 Short(blade): 25/0/0 Gungnir(spear): 95/0/0 Drain(spear): 88/-4/0 Take enemy's hps. White(spear): 109/0/0 Casts White. Dragoon(spear): 99/0/0 Blizzard(spear): 77/0/0 Flame(spear): 66/0/0 Wind(spear): 55/0/0 Spear: 9/0/0 Medusa(sword): 57/0/0 Turns into stone?!? Slumber(sword): 55/0/0 Puts enemy to sleep. Ancient(sword): 35/0/0 Drain(sword): 45/-1/0 Take enemy's hps. Defense(sword): 105/0/0 IceBrand(sword): 75/0/0 Fire(sword): 65/0/0 Excalbur(sword): 162/0/0 Light(sword): 100/0/0 Legend(sword): 40/0/0 Black(sword): 31/3/0 Darkness(sword): 20/0/0 Shadow(sword): 10/0/0 Staffs: Silence: 52/0/0 Silence enemy. Life: 48/0/0 Casts Life1. Lunar: 36/0/0 Power: 33/0/0 Silver: 12/0/0 Cure: 8/0/0 Casts Cure1. Staff: 4/0/0 Casts Heal. Rods: Lillith: 13/0/0 Casts Psych. Stardust: 45/0/0 Casts Comet. Charm: 30/0/0 Casts Charm. Change: 15/0/0 Casts Change. Thunder: 10/0/0 Casts Lit1. FlameRod: 7/0/0 Casts Fir1. IceRod: 5/0/0 Casts Ice1. Rod: 3/0/0 Claws: Catclaw: 23/0/0 Puts enemy to sleep. Poison: 21/0/0 Poisons enemy. Charm: 21/0/0 Charms enemy. Thunder: 21/0/0 Ice: 21/0/0 Fire: 21/0/0 Trash Bin: Throw items in your inventory away. -Sort-: Organize your inventory. Dummy: ???\ Dummy: ??? > One of these is the Basilisk's Eye. Unstone the Twins. Dummy: ???/ Tower Key:Unlocks the door to the cannon room in the tower of Bab-il. Get it by defeating Dr. Lugae at the top floor of this tower. Pink Tail:A rare tail which, when given to the tail collector, is exchanged for the most powerful armor in the game, Adamant armor. Find it by defeating Pink Puffs on the moon, in the Subteraen cave. Pan:This is given to you by Yang's wife. After you find Yang out cold in the Sylvan Cave, return to Fabul, and talk to Yang's wife. She will give you the pan. Return to Yang's side and use it on him to wake him up. The Sylphs will give you a call spell, Sylph.(Try to do this before you go to the moon) Adamant:This legendary ore, if given to the right person, can be molded into a very powerful sword. Give it to Smithy, the blacksmith, in the underworld. Must be given with the Legend sword. In exchange, he will give you Excalbur. Rat Tail:Trade with the tail collector for the rare ore, Adamant. It can be found in the Summoned Cave in the underworld. Darkness(crystal):You must recover this from the Sealed cave. Twin Harp:Demagnetizes Cave Magnes. Given to you by Edward, after you find him in Toroia. Luca Key:Unlocks the Sealed cave in the underworld. Given to you by Giott, the Dwarf King. Magma Key:Throw this into the well at Agart to open the way to the underworld. Given to you by Kain. Earth(crystal):You must recover this from the dark Elf and trade it to save Rosa from Golbez. SandRuby:Cures Rosa's fever. Get from Antlion. Baron(key):Unlocks doors in the town of Baron. Package:Given to you by the fake King. Destroys the town of Mist.